Dev Log 2

This week, I continued working on my 3d breakout game. I did make some progress, but all of my text disappeared and I couldn’t figure out why my bricks won’t break. I tried rebuilding all of my scripts from scratch, but it still didn’t work. I did manage to get the dead zone working, so the paddle destroys itself and the player loses a life when the ball goes out of bounds. The game doesn’t quite act right if the player loses all 3 lives. Instead of ending with a game over screen like it is supposed to, it goes slow motion for a few seconds, then everything turns darker in color and the player resets with 3 lives. After this, the screen will go slow motion and then reset every time the player loses 3 lives.

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